Stack Overflow for Teams is a private, secure spot for you and your coworkers to find and share information. I haven't found any other way to use the onMapClick method; is there another way? Source: API Reference. Learn more. Asked 1 year, 6 months ago. Active 1 year, 6 months ago. Viewed times.
Abu bakar Abu bakar 2 2 silver badges 9 9 bronze badges. Active Oldest Votes. Matt Matt 1, 1 1 gold badge 17 17 silver badges 32 32 bronze badges. Sign up or log in Sign up using Google. Sign up using Facebook. Sign up using Email and Password. Post as a guest Name. Email Required, but never shown. The Overflow Blog. Featured on Meta. Community and Moderator guidelines for escalating issues via new response….
Feedback on Q2 Community Roadmap.How to add markers to a map with Mapbox GL JS
Technical site integration observational experiment live on Stack Overflow. Dark Mode Beta - help us root out low-contrast and un-converted bits. Related Hot Network Questions.
The dark mode beta is finally here. Change your preferences any time. Stack Overflow for Teams is a private, secure spot for you and your coworkers to find and share information. I want to pop up info window on the marker when selected, to show information about the markered location on Mapbox map in android, something like this:.
I tried this code link but here the bubble layout is depricated and due to which I am having error messages. There is no standard way to show info window with the new SDK. And this way you get full customization and an option to click on inner views inside your info view.
Learn more. Ask Question. Asked 1 year, 1 month ago. Active 1 year, 1 month ago. Viewed times. I want to pop up info window on the marker when selected, to show information about the markered location on Mapbox map in android, something like this: I tried this code link but here the bubble layout is depricated and due to which I am having error messages. Haroon khan Haroon khan 4 4 silver badges 15 15 bronze badges. Active Oldest Votes. Please download and try the demo app Find RecyclerView on map example there.
It just draws recyclerview on top of mapview. Every time you click on symbol, you scroll recyclerview to the selected position.
And vice-verca not implemented here, but easy to do. Sign up or log in Sign up using Google. Sign up using Facebook. Sign up using Email and Password. Post as a guest Name. Email Required, but never shown. The Overflow Blog. Featured on Meta.
Community and Moderator guidelines for escalating issues via new response…. Feedback on Q2 Community Roadmap. Technical site integration observational experiment live on Stack Overflow.
Here is a link to the video instead. The demo in this guide was built using API The build. We recommend not including an explicit version of the Maps SDK in your build. Instead, the Navigation SDK will include the Maps SDK versions that have been tested to provide the best user and developer experience for navigation apps. Manually adding a different Maps SDK version can lead to unexpected behavior. Besides the build. The four files you'll be starting with include:.
If you haven't configured location permissions already, you can use the Mapbox LocationComponent to display the user's location on the map. Showing a user's location requires importing several classes related both specifically to Mapbox and generally to location.
Import the following classes below the classes you've already imported to your NavigationActivity file. You'll also be using several variables throughout the process of adding a user's location to the map. Declare the following variables inside the NavigationActivity class below the existing variable, private MapView mapView. If your app crashes or you run into other errors, make sure that you have enabled location permissions for this app on your physical or virtual device.
Read more about the Location component including various customization options in the location component documentation. Next, you'll call the enableLocationComponent method when the map is finished loading. Add the following code after the code used to initialize the map. Run your application and you will see a circular "puck", which is the user's location on the map. In this application, the user will be able to retrieve a route between their current location and any point that they select on the map.
Next, you'll create the ability to add a marker to the map when the user taps on the map. Then, add a few new variables that you will use to define the origin and destination based on the user's location and the selected point, respectively.
Now you are ready to add the code that will listen for when a user clicks on the map and then add a marker to the map. Next, you'll calculate and draw a route between the user's location and the newly added marker.
Now you're ready to write a new getRoute method. This method will require a origin and destination to build a NavigationRoute.GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. If nothing happens, download GitHub Desktop and try again.
If nothing happens, download Xcode and try again. If nothing happens, download the GitHub extension for Visual Studio and try again. Spotswap manages spot priceouts for a spot AutoScaling Group or SpotFleet by activating backup on-demand capacity. It contains three service components, which are described below. It polls the termination notification endpoint, and upon finding a termination notice, will tag the instance with a SpotTermination: true tag.
Call spotswap-install if globally linked or call directly from npm installed bin path:. If tags are found, the function scales up a backup on-demand AutoScaling Group by the number of tags it found, then deletes the tags.
If no tags are found, the function evaluates the spot resource to determine if the backup on-demand group can scale down - if so, the function invokes a scale-down Scaling Policy for the on-demand group. This module provides the necessary CloudFormation template to include the spotswap configuration in your CloudFormation. Skip to content. This repository has been archived by the owner.
It is now read-only. Dismiss Join GitHub today GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.
Reload to refresh your session. You signed out in another tab or window. Nov 13, May 2, May 1, If you are using a spot autoscaling group, add the logical name of the spot auto-scaling group here.
The logical name of a stack parameter defining spot instance types as a comma-delimited list or a comma-delimited list of parameter names defining several spot instance types. The logical name of a stack parameter defining spot instance weights as a comma-delimited list. The ordering of the weights must correspond to the ordering of the instance types in the previous parameter.
The logical name of an auto scaling policy that should be invoked to scale down the on-demand group when spot capacity is fulfilled. Important : This cannot be a StepScaling policy. The logical name of an SNS topic to receive alarm events if the spotswap function encounters any errors.GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.
We should take advantage of the extra dimension that map pitching affords us, and use depth to visualize overlapping elements that would otherwise obstruct each other. Currently, the layer stack order is dictated by the sequence it was specified in the stylesheet; when applied, the proposed z-offset would override that. Also, label rendering order is currently tightly bound to layers' z-order, because they both key off of the stylesheet layer sequence.
Adding z-offset will free us to decide which layers get rendering priority, regardless of whether they go above or below other layers.
That's why it'd be nice to make it possible to decouple altitude z-order from draw order. If I follow peterqliu idea correctly, draw order would continue to be dictated by layer order, but then a new z-offset property would allow layers to break away from that order sort of like z-index in html.
Right now, draw order dictates the perceived altitude of different layers. Another benefit: z-offset would enable us to "interweave" layers from different groups, instead of stacking a whole group on top of another in altitude. For example, I'd be able to group casings together and roads together, even if some casings sit atop some roads.
This makes groups more powerful, because we'd be able to associate layers by concepts, without being hamstrung by their positions in altitude. It would only have a visual effect if the map is tilted. In plan view no tiltlofted layers would cover the ones below it, regardless of draw order. Peter's initial issue is about something he's calling z-offsetwhich would be a pixel value that moves a particular layer on the z-axis in a way that would be apparent if the map were pitched. For some reason, I thought he was talking about something more like z-index — which would effect only the order in which features are drawn, still flat I should have looked at the picture.
When both Peter and I both said draw order we only meant to refer to the logic that calculates collision detection across layers. I think that's the wrong word to use for this. It doesn't make sense to conflate z-index and z-offset. These are different things and if anything, would demand two different properties. To someone who is used to using Mapbox Studio but isn't familiar with how the renderer works, it's tempting to talk about draw order and z-index as separate things.
I have a sense that for those of you who understand how the renderer works, it's not so easy to separate the two things. We should refocus this conversation around the original z-offset idea, which would only effect maps that were pitched.
Would be awesome to revisit this. There are times when it would be useful to raise layers or features above other features on a map — right now I'm trying to make a map that feels like it has an annotation overlay that's raised up from the base.
For these cases, there should be a z-offset property:. If applied to a layer with extrusions, z-offset would offset the entire extrusion layer effectively moving up both min and max heights. I disagree. I would expect a layer that is offset in 3D space to be drawn as if it exists in 3D space.
Can anyone think of a case when you'd want a layer with a higher offset to be drawn below a layer with a lower offset? Also, I'm not sure whether we should add z-offset to existing 2D render types or if we should just add more 3D render types. Things get complicated when you consider z-offset works when it is data-driven, when it interacts with other 3D objects, what kind of transparency blending we can support for 3D things, and how it behaves with 3D terrain.
Skip to content. This repository has been archived by the owner.The Mapbox Maps SDK for Android provides several different ways to mark a single point, create a circle, add a line between many points, or draw a polygon.
Usually, you can draw these objects either on top of the map or in some cases, within the map itself. As of the 7. To add icons, text, lines, or polygons to the map, use the Mapbox Annotation Plugin for Android. The Annotation Plugin simplifies annotations and provides additional flexibility for displaying data. Classes on this page such as PolygonPolylineand Marker will no longer be maintained. This also means classes such as PolygonOptions and PolylineOptions and methods such as addPolygonaddPolylineor addMarker should not be used.
Using data sources and map layers together is the most performant option for showing data on a Mapbox map. This combination also gives you much more fine-grain control over:. See data-driven styling for more information.
You can explore the source and layer combination for creating annotations. Below, you'll find information about less complex and less performant ways to show annotations. Markers are useful when identifying a single point on the map. The SDK comes with a default marker icon which can be configured to fit your specific needs. APIs are exposed to optionally change this icon to any bitmap image you wish. To create a marker for you map, you are only required to provide a LatLng position which defines where the marker will be placed on the map.
Call mapboxMap. Besides providing the position, you can also add a title and snippet which display inside of an info window. The info window is displayed when users tap on the marker and close when they tap outside of the info window. Add a list of markers using mapboxMap.
Add Markers to Your Maps
If you'd like to remove a particular marker, use mapboxMap. If you would like to remove all markers, call the mapboxMap. You can specify a custom icon by using the IconFactory object and passing it to the marker. The anchoring of the marker will be in the center, meaning if you have an icon with a point, you'll need to add padding to the bottom of the image.
By default, all markers come with an onMarkerClick event listener for displaying and hiding info windows. You can override this default event listener and set your own with the setOnMarkerClickListener method. To prevent displaying a toast message and an info window at the same time, return true at the end:. If you have intentions to update a marker rather than completely removing it, the SDK provides a few update methods. Using these mean less boilerplate code and an increase in performance since you are only updating the marker.
You can find the APIs for updating either the marker position or icon bitmap inside your marker object reference. Adding a line or polygon to your map is like adding a marker. Due to the nature of these objects, different APIs are exposed, such as polygon color or line width. Instead of taking in a single position, bundle all your LatLng objects inside of a List and then pass them in using the addAll method. To use the addPolyline or addPolygon methods in the code above, you'll have a list of LatLng objects which represent the line or the polygon area.
As explained at the top of this page, using sources and layers gives you much more flexibility to show geographic data on your map.Markers are designed to be interactive. They receive click events by default, and are often used with event listeners to bring up info windows.
An InfoWindow is displayed by default when either a title or snippet is provided. Skip navigation links. Object com. Annotation com. As of 7. Marker is an annotation that shows an icon image at a geographical location.
The default marker uses a provided icon. This icon can be customized using IconFactory to generate an Icon using a provided image. Markers are added to the map by first giving a LatLng and using MapboxMap.
The marker icon will be centered at this position so it is common to add padding to the icon image before usage. Creates a instance of Marker using the builder of Marker. Gets the Icon currently used for the marker. Gets the InfoWindow the marker is using. If no Icon was set for the marker, the default icon will be returned. If the marker hasn't had an info window defined, this will return null.
Do not use this method, used internally by the SDK. Use MapboxMap. Returns the position of the marker. Gets the snippet of the marker.
Sets the icon of the marker. Sets the location of the marker. Sets the snippet of the marker. Sets the title of the marker. Returns a String with the marker position.